US realm list by datacenter

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However, should matchups involve players on non-Oceanic realms, instances will be physically located on whichever server is closest to the leader. Gamepedia Gamepedia support Help Wiki Contact us. To that end, this is a list of US realms organized by datacenter, battlegroup, time zone, and realm type. Those abbreviations and the full time zones are:. Australian eastern standard time. Mountain time zone US.

Blizzard's Physical Server Locations - where are they all?

Realms list

Last edited by Taliesyn; at Originally Posted by Taliesyn. I don't know Blizzards policy, but it seems you don't know what Distributed Computing is or what it is good for and what it really isn't. I can't tell you about Blizzard's Battle. I suppose I could ask a few friends there where all the servers are, but I doubt the reply I'd get back would be printable, as I have no need to know. I can tell you, however, that they tend to use datacenters rather than host their own server farms, and these companies often provide server farms for multiple companies, not just Blizzard.

I know that one East Coast datacenter is, or at least was, shared by Mythic and Blizzard. Blizz likes to have their servers spread out a bit so that one outage doesn't shut the entire game down.

The battlegroups you see in WoW for which realms can group with which in the dungeon finder pretty much correspond to the datacenters. Originally Posted by obdigore. Distributed Computing isn't going to change Blizzards policy with how they setup their data centers.

I would assume that this policy is based off the fact that they don't see any kind of increased monetary gain for having a large number of small data centers as opposed to fewer, larger ones.

What the company I work for does is quite different than Blizzard, but most large companies run as few data centers as they can. Each center is a huge cost in space, electricity, and personal required to support the hardware including network and physical location. But I assume you are asking 'why cant the aussies get a couple servers down here', which is apparently a policy decision, and not a hardware decision.

But again, that is me guessing since I don't know who made it or what the policy actually is. Blizzard would also be looking an network speed and saturation and location of their other Data Centers before they decide to put a new one in. If they have one in the midwest, then I find it perfectly reasonable that the US East Coast does not need one, especially if it is in Chicago or Dallas or Minneapolis.

That policy was put in place by 'the powers that be' and you would have to get some kind of official answer from blizzard on what the policy says and why it is in place. I can tell you where the servers are for each of the WoW realms, but that's all the information I could find Can't see to see SC or D ones.

To that end, this is a list of US realms organized by datacenter, battlegroup, time zone, and realm type. Also included are the IP addresses of each realm server, and the IP address of the last hop from the player's computer to the server when doing a traceroute.

Blizzard also has posted a list of battlegroups , which may not be up-to-date during the process of hooking up Connected Realms. The following tables have abbreviated time zones in an effort to conserve space. Those abbreviations and the full time zones are:. Realms physically located in Australia were opened on October 28, For matchups only involving players on Oceanic realms, instances like battlegrounds or raids will also be physically located in Australia.

However, should matchups involve players on non-Oceanic realms, instances will be physically located on whichever server is closest to the leader. Retrieved from " https: Bloodlust, [1] Vengeance, [1] Cyclone, [1] and Reckoning [1].

Please note that the Los Angeles servers are located in 2 separate datacenters, and as such the battlegroups are grouped oddly.

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Also included are the IP addresses of each realm server, and the IP address of the last hop from the player's computer to the server when doing a traceroute. Note: This content is primarily original content, from game data / user IP confirmation. Also included are the IP addresses of each realm server, and the IP address of the last hop from the player's computer to the server when doing a traceroute. If your server's IP address is wrong, please feel free to update it. May 31,  · WoW server clusters are very very expensive (they have a certain minimum size of deployment they refuse to go below, and that minimum size is so expensive – and takes a hell of a lot of data centre power, rack space and resources).